Who am I?

Hello! I’m David, a positive, fast learning jokester who sees any new experience as a chance to get some new knowledge.

Playing games is something I have always enjoyed ever since trying Super Mario Bros on my sister’s NES console. I didn’t know that the road to actually working with games was so accessible and when a friend recommended TGA I didn’t hesitate.

What I love about games is that your connection to them can be the most personal thing and no matter what your relationship with them looks like, its a big part of you and that’s great! Me? I am a sucker for story driven games with intriguing puzzles and fascinating characters!

Animating is fairly new to me but I have really found my calling with game animation and its a decision I’m happy with every day. I was previously working with UX-design and communication so I take that with me into the working life as an animator.

I am a creative and passionate game animator with a strong eye for detail and a love for fun and engaging animation styles. Take a look at my portfolio to see some of my recent projects.


What are my skill sets?

It is hard to not call yourself a generalist when all aspects of animation give you some type of joy. My main focuses however are keyframed animation for gameplay and cinematics. Exaggerated and stylized animation style is something I always seem to create when I have free hands to do what I want.

During my animation studies I have been most drawn to creatures and creature like characters, especially when I have taken them from idea to implementation in Unreal Engine.


//David

Hope to hear from you soon!

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